Visibility: “Making relevant parts [or the correct action] visible”– easiersaid than done
•Doors
–Unclear design of many doors as to which side of the door opens
•Switches
–Many switches controlling different things
–Natural mapping of switches often not exploited; which direction of theswitch is on/off
Feedback: “Give each action an immediate and obvious effect.”
•Use sound to make things visible
–Whistle of tea kettle when water boils
–Click when toast pops up
–Change in pitch when vacuum is clogged
•Having a good display – visual feedback
–Lets the user know what effect their actions have