Aim: To test effect of learning mechanisms onlanguage development
Conditions:
Fixed controller (no individual learning)
Reproduction, but no evolution
Socialness gene randomly set
Possible actions: move, turn, pick-up, eat, mate, talk &shout
Possible topics: features of one object
Fixed categories
Initial population size = 100
Simulated for 36,500 time steps (~100 NTYears)